Controlling Amount Of Spin From Your Robot
By
Larry Thoman
Question:
I
received the Robo-Pong 1040 that I ordered from you last week. I
got it set up and running and find that it works very well. It is
more user-friendly, more consistent and more trouble-free than the
$1000+ one I had 10 or 12 years ago. It is very easy to control
the type of spin, the speed, the ball frequency and the oscillation
of this robot. I have enjoyed hitting with it and I'm sure will
find it very useful when coaching.
I have
one question that you may be able to help me with; is there any
way to control the amount of spin? When it tosses topspin, it pretty
much is at a loop level; when it tosses backspin, it simulates a
pretty severe chop. In the reality of table tennis play, topspin
varies from almost no-spin (so-called "dead ball") to
the extreme produced by the best of the loopers; backspin varies
from near no-spin to the extreme you see from some good pushers
or choppers. I have the impression that there is no way to vary
the amount of spin the Robo-Pong 1040 produces (only the kind of
spin). Is that correct? Does speed variation have any significant
effect on the amount of spin? Does distance you set the robot from
the player have any effect on the amount of spin (that is, will
tossing the balls from well behind the table affect it)? Is there
any way to get the machine to toss a nearly dead ball?
Thanking
you in advance for your attention to these questions,
Ray
Miskimins
USATT Certified
State Coach
Answer
Ray,
Thank you for
purchasing a Newgy Table Tennis Robot and for your kind comments.
To answer your questions about controlling spin on the Newgy robot,
here are some resources that discuss this issue on our website:
Robot
FAQ's
Learn
About Spin To Improve Your Game
Adjusting
Backspin When Learning To Loop
Also
read the "Robot Positioning" section on page 12 of the
Owner's Manual that came with your robot. (Click Here
to download a PDF version of the Robo-Pong
Owner's Manual) It will explain how to position your robot and
the advantages and disadvantages of each position. Also the "Ball
Spin" section on page 8 is worth reading to better understand
how to adjust the spin settings on the robot and the limitations
imposed by the robot's design.
Since
speed equals spin with Newgy robots, the lightest spin you can get
with a Newgy robot is at Ball Speed setting of 0. You will then
need to adjust the robot's position and head angle to achieve the
desired trajectory. If you have the robot mounted at the end of
the table so the ball first strikes the table about a foot and a
half from the table net, the ball will bounce over the table net,
and by the time it bounces on the player's side, there will be little
spin left on the ball. Of course, the ball will be very slow as
well. Use topspin if you want the ball to go off the end of the
ping pong table or backspin if you want the ball to bounce twice
on the player's side of the table.
There
is one other thing you can do to simulate dead balls and other such
variations. Build a device that has a 6 inch by 6 inch flat surface
that can be placed on your table tennis table and be adjustable
from about 15 to 60 degrees. Cover the top of this device with some
type of rubber cover and place it in front of the robot on your
ping pong table. Put your robot in the serve position and aim the
head at the ramp. By using different covering materials, such as
regular inverted, sticky inverted, sponge only, hard rubber, pips
out with sponge, long pips, and other like materials, you can achieve
an interesting variety of ball effects. For each different material
you will have to experiment with the head angle, the ramp angle,
and the ball speed setting to get it to simulate the type of shot
you want to practice against.
Good
luck.
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