The
Push
OAll
the previous drills have been performed against topspin. Now you
need to learn how to return backspin effectively. The easiest
stroke to use to return a backspin shot is the push. The push,
like the block, is a very simple and easy stroke. It is, however,
a very important part of the game and must be mastered.
The push is typically used when the opponent gives you a backspin
return that is so well placed that you cannot attack it safely.
The push is then used to keep the ball in play until a better
opportunity for attacking comes along.
The main purpose of the push is not so much to win the point,
but to return it accurately and safely. For this reason,
concentrate on developing good touch and control on your pushes,
and forget about power and speed.
A push stroke is performed using an open racket angle and contacting
the ball somewhere between the center and
the bottom. Stroke motion is from high to low in a forward direction.
This motion and the open racket angle result in applying your
own backspin to the ball. The push is a relatively slow speed
stroke with only a small amount of gentle acceleration. It is
performed very close to, or often, actually over the table. The
point of contact is after the top of the bounce, as the ball is
falling.
Lesson 18: Backhand Push
To
learn the push, change the spin setting of your robot to backspin.
Decrease the ball speed to 2, the ball frequency to 3, and turn
the oscillator off when the robot head lines up with the middle
of your backhand court. The head angle should be set to “C”.
Turn the robot on and practice pushing with your backhand. Stroke
mainly with the forearm, keeping the elbow and upper arm relatively
still. At first your returns will likely keep going into the net
because of the effect of the backspin (see
the section on understanding spin). Keep opening up your racket
angle and aim for the bottom of the ball. Contact is light, almost
like you are trying to slice the bottom off the ball. If the ball
keeps going into the net it may be necessary to lift your elbow
somewhat as you make contact with the ball.
When you get the ball to clear the net, keep the push as low over
the net as you can. Don’t push hard or fast. Rather, use
a soft, guiding touch with your push so you can place it accurately.
Regain the ready position after each stroke.
When you get the feel for the push, practice until you can push
50 crosscourt, 50 down-the-line, and 25 patterns of alternating
crosscourt and down-theline pushes without missing. Gradually
increase the frequency up to 4 and the ball speed up to 3. After
reaching your upper limit, turn the unit off and set the sweep
control levers to sweep within the backhand court and practice
your backhand push with the ball moving around randomly.

Lesson 19: Forehand Push
The
forehand push is the next stroke to learn. Like the other forehand
strokes, contact the ball to the side of and slightly in front
of the body. Your stance is the same as the backhand push and
your weight is evenly distributed on both legs. Push the racket
towards the bottom of the ball by straightening out the forearm.
At the same time, take a small step forward into the ball with
your right leg, keeping your elbow close to your body until after
ball contact.
The racket head should rotate around so it is pointing forward
at the end of the stroke. It may help to bend your upperbody slightly
toward your forehand and dip your right shoulder so you can better
see the bottom of the ball. Regain the ready position between
each stroke.
Practice the forehand push at slow speed and frequency until you
can consistently push 50 in a row crosscourt, then down the line,
and finally, alternating crosscourt and down-the-line. Increase
the frequency to 4 and the ball speed to 3. Next, practice the
push with the robot set to sweep within the entire forehand court.
Then change the control levers so the robot sweeps the entire
table and practice combining forehand and backhand pushes. Recover
to the ready position after each stroke and before moving to the
next stroke. Your goal is 50 consecutive pushes without missing.
